Dolofonia: Dentata [WIP] Oct 30, 2015 10:59:56 GMT -6 via mobile
Post by Dolofonia on Oct 30, 2015 10:59:56 GMT -6
Doll, Fiona, Miss Murder, whatever creature she's wearing's name is
Wraithworld, Dark Nebula
Hometown/Base of operations:
Wherever her captain goes
Naturally 5'5"/Often varies/Main human is about 5'9"
Naturally 270/Often varies/Main human is about 135
Naturally none/Often varies as a human
Naturally red/Often varies as a human
Natually, she has a giant blob like appearance with red skin and darker spots, which really deserves it's own description here./Tons of tattoos in her main human form she can just as easily make disappear
Equipment and Weapons:
Silver-Tipped Fangs: A pair of razor sharp 'fangs' she can put in amd take out, often worn in her human form. They fit perfectly over her canines and give her a more feral look. Why does she have them, you may ask? That answer is fairly simple. While some may prefer guns or knives or magic, she prefers using her teeth and nails. They make it all the more personal and there is nothing more gruesome, more painful, than a girl who literally takes chunks out of you like you're no more than a chocolate bar.
Razor Gloves: A pair of black gloves that go with her teeth, they have silver colored razor tips that look just like one inch manicured nails. Their edges are sharp enough to cut through almost anything, save for some of the stronger metals and substances in the universe.
Razor-Edged Shield Hat: Looking quite similar to what a pirate in olden days may be seen wearing, it's mostly for a fashion statement, really. The brim of the hat has razors she sewed into it to use as a weapon if she really felt the need. And, thanks to her ever adoring captain, by touching the right spots on it, the hat can generate a shield of energy around the wearer. This shield can withstand attacks from most weapons used in up close fights like swords and staves, however projectile weapons, not so well. The shield generated only tends to last for short periods of time, say fifteen to twenty minutes with a recharge time of about just as long. If it's turned on and off, she can make it last longer but she doesn't usually use it, quite liking to make fights nice and personal without cheating with shields like this one. It's just a nice little bonus, really.
Katastrofi the 'Hellhound': A demonic looking alien hound whose origins actually come from Dolofonia's homeworld. It seems like something a madman tested on with various viruses and the like. These things are often created through the use of science and sorcery, which makes quite a bit of sense. In size, it's maybe as big as a small deer. It has no real fancy quilalities, aside from an extraordinarily long lifespan, perfectly canine in every way, though it's teeth and claws are razor sharp. He was a present, if you would, from Stargrave and is probably the only other living thing she likes and cares about, given to her to help her get over her homesickness. Very well trained, Katastrofi will listen only to Dolofonia (and occasionally her captain). It's not uncommon to see Doll feeding it the remains of the things she's killed to clean their bones for her so she can make precious jewelry.
Dire Wraith Physiology: A Dire Wraith is an offshoot species of deviant skrulls, often practicing advanced sciences and arcane magics. Used to frigid temperatures, her physiology makes her perfect for colder weathers, however she is perfectly capable of adapting to extreme temperatures in the other direction. Still more durable than a human, she isn't, however, invulnerable. Probably one of the most vulnerable of Stargrave's higher ups, after all. Being a female Dire Wraith, she is more naturally adept at magic, along with the other powers that come from being one. The life expectancy of a Dire Wraith is unknown. Also, she is able to survive in worlds of extremely high gravitation pressures as well as in the vacuums of space.
Shapeshifting: One of the biggest attributes of the Dire Wraith species is their ability to shapeshift into any one or thing imaginable. If they can imagine it, they can turn into it. However, if they want to turn into a specific creature, they have to have seen all of their body. You can't shapeshift into something perfectly if you don't know all of the marks and distinguising features of them. Also like all of her species, she is able to assimilate a thing's personality that they want to turn into by using their natural razor-sharp teeth to tear into the skull and eat out it's brains to learn what they know and take on their personality and memories. Along with that, she can change her voice to mimic whoever or whatever she needs it to be, so long as she's heard it before. While she can't fully take on the powers of the things she mimics, she will gain things like their durability as it has been shown that human forms are weaker and damage easier yet taking on forms of creatures with higher durability make their durabilty match. It's speculated that, to make such a match, she has to eat a bit from at least one of that creatures brain to get an anatomical understanding of the creature. Or at least that's what she believes. As if she really knows all that much about how her own race works.
Super Strength: Strength is one of their biggest factors. Their strength levels have always remained a mystery, however they are remarkibly strong. The fullest extent of Doll's strength in particular is also, like most of her kind, unknown, however she has been seen with the strength,at the very least, to tear most creatures apart with her bare hands. She doesn't care to explore her full strengths, considering that's what Beserk is for. However, her explored strengths go up to, so far, a ton, and they likely go higher. However, she doesn't really care that much to find out more.
Sorcery: The females of the Dire Wraith race have always been naturally adept in magic, specifically arcane arts and dark magics. She can do almost anything with a spell, so long as she has the spell on hand, but with every spell comes the energy expended as well as the possible drawbacks that may come along with the spell. Highly practiced in not just spellwork, but mystical talents as well that include the following:
Illusions: She has gained a mastery of creating illusions around her. These illusions act as against only those she focuses them on and act almost as if she is creating auditory and visual hallucinations in the mind. She can target more than one creature at a time, however cannot do multiple illusions at once. If she is targeting more people, they will all see and hear the same thing.
Flight: She is also able to fly, helping to propel her through space if she really wanted to. She cannot fly at necessarily fast speeds, though if she were on earth, she could likely keep up with a car on the highway, at her fastest. She needs to keep her energy up to do that as this gift comes from magic and, well, magic expends quite a bit of energy.
Ailment Transferance: A unique ability that allows one to transfer an injury from one person to another. She doesn't have technical healing, however she can use this to do so. It expends quite a bit of energy but it can save her if she gets gravely injured. By concentrating on her wounds and someone else, she can make her wounds disappear and reappear on the person she sends them to, pain included. This doesn't always work, of course but she'll master it soon enough, she hopes.
Telekinesis: Often done through the use of hand gestures, where most who do this do it for show, she does it for necessity. It's the only way she can focus the energy to psychicly push or lift someone up. Reflecting her own strength, she can use it to lift up to one ton as that is how much she currently thinks she can lift and can also tear someone apart the same way she does with her hands.
Umbrakinesis: Considering the darker nature of the sorcery done by the Dire Wraiths, she has learned how to control dark energy to condense it around someone else in order to blind them. Whatever else she can use this for, she doesn't know yet as she has never explored the other possibilities.
Hand to Hand Combat: Fighting was always something that intrigued Doll. She loved studying it through books, visual media, and anything else she could find. She never got to spend that much time with her own people. If she had, she likely would have learned more from them, considering their war-like and militaristic outlook. Being that most of her life was spent around the likes of Desmond, though, picking up fighting wasn't hard. It also helps that, every time she does actually eat the brain of someone she was trying to take the place of, she does gain some insight on what they know and who, personally, they are. She has gained a number of fighting skills this way, however isn't a exceedingly proficient of a master in any one of them. Considering the jumble of other people's memories and the like, she has her own fighting style combining any number of skills she has learned already. She is excellent at fighting, just not in any particular style.
Weapon Combat: While she doesn't necessarily like using weapons, she knows how to use them, especially her own hat in a fight. Better at fighting with knives and blades when she has to use a weapon, she gain insight with them from watching things on pirates, actually. Sword fighting is fun, but not something she's an expert in. It's more so proficiency with them than anything else, considering her prefers her fights be up close and personal with her teeth and nails.
Adaptibility: Her biggest asset, aside from magic, is her ability to adapt to any situation, down to her appearance. No matter what she is thrown into, she can adequately able to change her plans, actions, techniques, anything she needs to change to succeed in whatever mission she was given ir set out for herself to do.
Stealth: Sneaking around is easy when you can change into something so small, it won't even be noticed. She knows the necessity of quiet when she needs to get by someone or through someplace without detection.
Flexibility: Considering her ability to change shape, it should be no surprise that she has a very flexible body and, quite honestly, gets into contortionist levels of flexibility in more humanoid forms.
Polyglot: She can speak a vast number of languages, mostly alien in nature. Earthly languages include English, ASL, Cajun French, Japanese, and Spanish (she had very specific interests where humans were involved). Alien languages include interlac, kryptonese, kree, tamaranean, the various skrull languages, and tidbits of vast others. As an insistence that she understands her Captain when he spoke Klingon, she learned that as well.
High Pain Tolerance: While shifting isn't painful necessarily, learning how to properly use her various razor edged weapons did bring her quite a bit of harm in the early stages. The fact that she eventually grew to like the pain means nothing.
Alchemy: Science and magic are the staples of the Dire Wraiths, and while she was not properly raised up with her kind, she grew to have a special affinity for learning about Alchemy and magic. It wouldn't be a surprise if it was at her Captain's insistence either. She knows a lot about how various chemicals and liquids can combine to create mystical potions and the like to help or harm in various different ways.
Spellwork: Just like with alchemy, she is very attuned to her magical side and sets out to master various spells, suffering from the backlash until she can do them perfectly and with little harm to herself or the ones she... likes.
Infiltration Skills: Lastly, with her shapeshifting powers, she is perfect for infiltration and does so with ease. She is able to get into any number of highly guarded places and take out the big wigs from the inside without even drawing a single bit of attention to herself.
1.) It's all a bunch of hocus pocus Just because she's an alien species that practices magic doesn't mean that she doesn't have to follow the same laws any magic user does. There are laws to magic and spells she must abide to prevent it from backfiring on her. Similarly, there is also the risk of a spell backfiring anyway because she has not practiced it enough and that means she can hurt herself or others around her. As such, she has to practice more advanced spells and do rituals precisely or she can risk gravely injury the few she cares about.
2.) I just want a taste If she so desires, and as a means to help when she shifts into someone else, she can use her razor sharp teeth and long, sharp tongue to get inside the skull of another creature to get a bite of their brain or eat it entirely. This allows her to take in their memories, what they know, and who the are to give her a better understanding of the role she plays. While all of this information will stay with her long after she's eaten the brain and likely back from her mission, the initial effects can be strong, sending her into a daze or making her properly exhibit the personality of the one she ate for up to a few days afterwards. Which, quite honestly, is usually useful for a job anyway. However, she will take on the bad parts of the personality as well. Which, really, shouldn't come to much of a surprise. No matter how strong the personality, though, she will always show through. It can just make her confused for a little about just who she is.
3.) This isn't even my final form Being that she can shapeshift into any one or thing, she has a couple of weaknesses that come from them. First, as a shapeshifter, to shift perfectly into someone or something else, she needs to see all of them. She cannot mimic what is unknown to her. This is the same with mimicing voices. She cannot mimic a voice she hasn't heard. It is simply impossible. She can shift into any species and any object she puts her mind to, and, while she doesn't necessarily gain the powers of such things, she does gain their durability as it is more of an anatomical thing. So, say, shifting into an Asgardian will make her much more durable than shifting into a human, however, either way, she may end up being subjected to some of the more basic weaknesses that come with those creatures.
4.) Oh Captian, my Captain She doesn't care for much in the universe save for two things. One is her 'hound' Katastrofi, though he isn't much of a weakness for her. The other is the man who 'saved' her, Desmond Stargrave. She was young when she was taken aboard the One Night Stand and was raised up around Desmond and his crew. She grew to view him as something of a father and, because of that, grew exceedingly loyal to him. She would do anything he told her to do without question and happily serves as a part of his crew for the rest of her life. Undying loyalty, while can be good for the one she is loyal to, can be easily exploited.
5.) Life's a b*tch and then you die As lame as it sounds, she is still mortal by some means and can be killed if you, say, decapitate her or tear her heart out.
6.) D.D. Phone Home One of the biggest things about being a Dire Wraith is that their magic comes from the Black Sun of the Dark Nebula. While she does not need to be near it to have use of her powers, it, as well as Wraithworld, does need to exist in order for her to use her magic. Were either to be destroyed (again), her magic would be nullified, no longer able to be used.
7.) Which one are you? I can never remember! While it isn't a real big weakness, having all the memories of the people's she's eaten to assimilate, she occasionally mixes up what they've done with what she's done, making things very confusing for her at times.
Volx | Dire Wraith | Unknown | Marvel
Captain Desmond Stargrave | Braniac Creation | Alive | OC
At her core, Doll is a child. She acts out on impulse, she rarely listens to anyone that isn't her 'father', and she even throws the occasional hissy fit when something doesn't go exactly how she wants it. Though she can hardly be blamed for that. Despite being twenty something years old, she's been raised in a somewhat more sheltered life. Sheltered in the fact that she was brought up to be something, no, someone that can live up to the same ideals that her savior had, and he certainly did a good job at instilling them in her. Before he came along, she was nothing more than a slave. She had to act a certain way, once he entered her life, she found that she was allowed to be free, allowed to be the wraith she wanted to be. She was molded a certain way, yes, but she was still allowed to be who she wanted. And who she wanted to be was an eternal child at heart. She giggles constantly, and when she's bored, she goes out of her way to play some sort of game. Her games, however, aren't exactly the nicest. Her people are seriously carnivorous, and she has quite the taste for blood With the use of her teeth and claws, she uses people's lives from time to time in order to encourage them to play with her. Her games have cost Stargrave quite a few men on his crew in the past, but she usually justifies it with the fact that they deserved it. Luckily, when someone needs to bet taken care of, she usually has free toys for a day.
Face Claim/Play by:
The depths of space were boundless, infinite. There were billions upon billions of stars, millions of galaxies, an infinite number of universes. And yet there wasn't a single thing to do at the moment on The One Night Stand. Dolofonia had considered grabbing some single pod and head out to some nice little planet to have some fun, but she never really knew when her Captain might need her. So she stayed on the ship and roamed the halls, memorizing them and every single creature that worked it. It was a boring little game she played. Memorize the people and shift into them as she moved by. If she found one she liked, occasionally she would keep their appearance for a bit. Well, at least until she grew bored of it and went back into herself.
But as she moved down the halls this particular day, one of the newer recruits cleaning the walls caught sight of her staring at him and started to smirk. He was one of the more humanoid looking aliens with green skin and what looked like scales covering most of it's body. A forked tongue flicked out over it's lips as he finished up what he was cleaning to come over to her. Well, more specifically follow her as she finally moved past to memorize the next man or woman who came into her view. She came to a sudden stop as she felt on hand go right onto her ass and squeeze, another arm coming around her to bring her closer to him. "Well, look at this. A human on board," he hissed in her ear. "What are you doing all on your own, little girl?"
Doll smirked as she brought a hand up to examine. Her black gloves were already on, the pretty silver 'nails' shimmering in the dim light. She could feel his hands moving and she brought her own up to lightly touch his for a moment. Scaley, just like the rest of him. He started to snicker as he dragged both of their hands along until she suddenly dug those razor nails into it and pulled them off of her.
She was quick to twist around and bring her other hand up to his mouth before he even had the chance to yell or scream at her. One finger extended up and waved over his nose and past his eyes as she tsked. "Bad underling," she said softly as she twisted his arm more and more, her fingers digging in deeper and deeper until she heard the snap of bone and the tearing of his skin. She ripped it away, tossing it to the side before she leaned down and bit right into his neck. The disgusting taste of his blood filled her mouth as she tore skin away from him and spit it back out. One piece at a time until he could no longer make a sound or move a muscle.
Blood dripped down from her mouth and over her front. Letting him fall, she crouched down over him. "You're not going to he needing this anymore," she said just as softly before moving the hand that had been over his mouth to one side of his head, her other hand going to the other. Without even needing to try much, she twisted and pulled until the head came off. "Perfect." She stood back up straight, a bit of a skip in her step as she started heading to through the ship to find the Captain. She figured he might want the skull and a crew update.
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